REC  CAM 01  00:00:00
CAM 02 · LIVE · [C] BACK
CYLINDER

CHAMBER

Two subjects. One revolver. The house is watching.

Each turn you may use items, spin the cylinder once per match, then you must pull the trigger on yourself. Last one alive takes the pot.

Prototype · fake credits · mouse to look · Space pull · S spin · 1-4 items · T toggles odds assist

WATCH LIVE MATCHES

HOW IT WORKS

Press H or click anywhere to close.

GOAL

Be the one still breathing. Each player stakes the same amount; the winner takes the pot (both stakes + any spin fees, minus a 5% house cut).

THE REVOLVER

Six chambers, one live round. Every safe pull moves the hammer on, so the odds climb: 1 in 6, then 1 in 5, 1 in 4… The cylinder display tracks what you know; ✕ marks chambers already fired. RISK % (toggle with T) shows your current odds from what you know.

YOUR TURN

1) Use any items. 2) Optionally spin the cylinder (once per match, costs 10 into the pot; it re-randomises the round and wipes what anyone knew). 3) Pull the trigger on yourself. A safe pull passes the turn. You have 20 seconds, then the trigger pulls itself. Dry Cycle and Proxy replace the pull.

HOW YOU GET ITEMS

You start with 2 random items. Once both players have had a turn, each of you draws 1 new item at the start of every turn. Maximum 4 held. Common: Playback Tape, Dry Cycle. Uncommon: Sticky, Dead Air. Rare: Proxy, Pray to God. Everyone can see what everyone holds.

ITEMS

Playback TapePrivately shows whether the chamber under the hammer is live or empty. Only you see it.
Dry CycleAdvance the hammer one chamber without firing and end your turn. The skipped chamber is not revealed, and the live round comes back around after 5 more pulls.
StickySteal one of the opponent's items and use it immediately (not another Sticky).
Dead AirThe opponent cannot use items on their next turn.
ProxyThe opponent pulls the trigger instead of you, then takes their own turn: two pulls in a row for them.
Pray to GodSurvive the next fatal pull once. The gun is reloaded with a fresh random round and all knowledge is wiped.

FIRST-PULL CUSHION

Going first is a risk. If the very first pull of the match is live, 25% of that player's stake is refunded.

KEYS

Space pull · S spin · 1-4 items · T odds assist · C CCTV view · H this screen · mouse looks around.